Major Release! Teamfight Tactics 9.14 Version, Strategy Upgraded! (Petals Fly, Heroes Make a Comeback! lol Teamfight Tactics 9.14 Version Strongly Debuts!)

Major Release! Teamfight Tactics 9.14 Version, Strategy Upgraded! (Petals Fly, H

Major Release! Teamfight Tactics 9.14 Version, Strategy Upgraded! (Petals Fly, Heroes Make a Comeback! lol Teamfight Tactics 9.14 Version Strongly Debuts!) Teamfight Tactics is an auto chess mode game that officially launched today!

Major Release!

A “Dragon’s Nest” will soon be introduced in “League of Legends”, and the new version will also be updated to 11.11. The new synergy “Hextech” will bring players a new experience in team composition, and “Golden Shovel” will give these alliance heroes stronger combat power. Jinx and Warwick will also be the focus heroes of this new season, providing additional skill damage and spell power to “Gold Bonus Mage,” “Gold Recovery Mage,” “Gold Escort,” and “Hero Equipment Enhancement Mage” (Pirate) in the team.

[Golden Shovel]

Provides additional health and attack power, and also provides additional attack speed and critical strike chance.

Synergies:

6 Dragon Guardians, 2 Darkin

4 Darkin, 3 Yordles

2 Lightbringers

2 Crusaders

2 Dawnbringers

2 Ironclads

[Hero Adjustments]

Warwick: Increased ultimate range and damage, and friendly heroes within the skill range gain a shield and receive a 50% attack speed bonus.

Volibear: Increased skill damage, can deal damage again after casting the skill, and skill effects are doubled.

Volibear: Increased skill damage, and skill effects are doubled.

Akali: Increased skill damage, can deal damage again after casting the skill, and skill effects are doubled.

Petals Fly, Heroes Make a Comeback! lol Teamfight Tactics 9.14 Version Strongly Debuts!

Petals fly, heroes make a comeback! lol Teamfight Tactics 3288 version strongly debuts

Recently, “League of Legends” officially announced the arrival of the new S8 season and officially announced the upcoming S9 season. In the new update, the mechanics of Teamfight Tactics and the heroes have been adjusted, and there are also many new and exciting contents and changes that players can look forward to, allowing players to experience a brand new gaming experience.

“League of Legends” S7 new gameplay Teamfight Tactics has been fully launched! As a classic lineup consisting of “Rampaging Loli” Jinx and Vi, “Fortune’s Favor,” “Bounty Hunter,” “Infernal Cannon,” “Magical Cat,” and others have been reworked. With the addition of new synergies, these once forgotten old heroes finally have a chance to shine.

In the recently released “Dragon Soul” mechanism, the Dragon King and Yasuo can fuse with each other. The skill “Roar of Thunder,” which belongs to the Dragon tribe, is the Dragon King’s exclusive passive. Whenever an ally takes damage, the Dragon King gains a shield that lasts for 10 seconds.

In the S8 “Adventurer” system, the Dragon King’s mana cost is 40, and each attack consumes 50 spell power, while also recovering 50 mana with each attack. This means that the Dragon King’s skill can be cast twice, and each hit on an enemy will reduce 30 mana.

The Dragon King’s skill “Blazing Cauldron” is the core skill of the Dragon tribe heroes. The mana cost for Dragon tribe heroes is 70, and each hit on an enemy unit grants an additional 10 mana. The Dragon King’s mana cost is 70, and each hit on a minion increases his mana cost by 1. When combined with “Fierywing Sniper,” “Twilight Eye,” and “Spirit Wind Knight,” the Dragon King starts with 100 mana.

In the S4 season, the mana cost for Dragon tribe heroes was 75, and in the S5 season, the Dragon King’s mana cost was 90 and each hit on an enemy could restore 15 mana. In the S5 season, the Dragon King’s mana cost was 80, and each hit on an enemy and backline hero could give the Dragon King an additional 10 spell power. In the S6 season, the Dragon King started with 65 mana, and each hit on a minion increased his mana cost by 1. In the S6 season, the Dragon King’s mana cost was 85, and in the S7 season, the Dragon King’s mana cost was 80. In the S7 season, the Dragon tribe heroes started with 70 mana, and the Dragon King had a 40% chance to gain an extra skill opportunity each time he hit an operative hero.

In the new S7 season, “Sharpshooter Ashe” will appear on the battlefield on the new board. In the combination of “Forest Dralas” and “Treant Count” (temporary translation), the attacks of the marksmen will also bounce to 3 additional targets. In the new S7 season, Forest Dralas and Treant Count will become part of the “Divine Blessing” system. When their health drops below 40%, the Divine Shield will provide them with a 50% shield.

[Hero Enhancements]

Dragon King: Dragon’s Claw + Thornmail, each stack provides +35% damage, up to 5 stacks, effect lasts for 3 seconds.

Ashe

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