The End of War: Goblins and Dwarves Join Forces to Resist Evil Forces! (Wild Showdown: Endless Battle between Goblin Army and Dwarf Warriors!)

The End of War: Goblins and Dwarves Join Forces to Resist Evil Forces! (Wild Sh

The End of War: Goblins and Dwarves Join Forces to Resist Evil Forces! (Wild Showdown: Endless Battle between Goblin Army and Dwarf Warriors!) The End of War: Goblins and Dwarves Join Forces to Resist Evil Forces! (Wild Showdown: Endless Battle between Goblin Army and Dwarf Warriors!)

“The End of War: Goblins and Dwarves” tells the story of the worldview created by humans, and “Tian Zhi Hen”, one of the main characters in Blizzard Carnival, will once again reveal its true nature in the game.

[Story Introduction]

Players play as a dwarf born in the American West and have been involved in the battle for territory and power since childhood. They are a group of people with extremely high military power. But as time goes by, these guys have started looting their own land like crazy. They began to use their resources for development and gradually grew into a powerful mercenary group. They need to defeat the enemy army by any means and ultimately win the victory.

[Gameplay Introduction]

The gameplay of this game is similar to that of other strategy combat games, but it introduces some new mechanisms.

The map in this game adopts the fog mode, and players can move freely while exploring the map. At the same time, the terrain in the game has become more complex. Players need to make their own base a safe area through reasonable building and layout, and also prevent being attacked by others.

The map in this game adopts the traditional triangular structure, and players need to be constantly aware of the surroundings while exploring the map to prevent being discovered by the opponent and avoid being detected by the enemy’s reconnaissance.

Wild Showdown: Endless Battle between Goblin Army and Dwarf Warriors!

Wild Showdown: Endless Battle between Goblin Army and Dwarf Warriors!

In “Wild Showdown”, players will have two choices in the early stage of the game-choose one as the front-row hero of their team and another as the reserve hero. In the early stage, the combat capability of the Goblin Army is very weak, and in the middle and late stages, the output ability of the Goblin Army is already very strong. And the dwarf warriors are the dominant profession in the late stage of the game. Although their performance in the game is not outstanding, they have powerful control skills, which can help teammates establish advantages and win the victory. The positioning of these two characters in the game is also very distinctive, and they have different functions in both melee and ranged output. When facing these two types of opponents, players can use their strengths, move flexibly, and then cooperate with teammates to achieve kills, or in the middle and late stages of the game, use some special skills such as stealth to effectively ensure their own advantages in the game.

In the battle between the two sides, players must first face the Goblin Army and the Dwarf Warriors, which are both gifted by humans and have extremely terrifying magical powers and terrifying bodies. But from the comparison of these two, they obviously have no differences. In the game, there is a certain restraint relationship between the two, and if the opponent uses spell attacks, it is difficult to exert the greatest advantage. However, from the perspective of game operation, there are essential differences in the strategies of these two in battle.

When facing two different types of enemies, players can choose different strategies, such as using assault-type heroes to carry out assaults and using ranged advantages to consume the opponent. Or use control-type heroes to suppress the opponent. When facing ranged enemies, you can use skillful positioning. If the opponent uses magic attacks, you can directly cause devastating blows to the opponent’s back row.

If the opponent is a physical output, you can choose melee heroes and use magical output to consume them. And if the opponent is a support type, then you can choose melee heroes and use ranged advantages to consume the enemy’s life. When facing tanks and assassins, you can choose melee heroes, use your high armor and defense characteristics to cause fatal damage to the opponent’s back row.

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