The Extraordinary Charm and Amazing Gameplay of the Water and Land Assembly of Fantasy Westward Journey! (Redefining Game Competition, Fantasy Westward Journey Water and Land Assembly Leading the New Generation Game Trend!)

Unveiling the extraordinary charm and amazing gameplay of the Water and Land As

Unveiling the extraordinary charm and amazing gameplay of the Water and Land Assembly of Fantasy Westward Journey! (Redefining game competition, Fantasy Westward Journey Water and Land Assembly leading the new generation game trend!) Ever since the open beta test, Fantasy Westward Journey mobile game has been highly praised by countless players. One of the gameplay modes is the Water and Land Assembly, which has caused a heated discussion after the end of last summer vacation. This activity was well-known in the desktop game at first, but later, due to certain reasons, it transformed into a completely new game format and is now officially launched!

Water Route Assembly

As a water route competition with traditional combat as the core gameplay, it has undergone several revisions and adjustments in the past. In this update, in addition to the newly added Water and Land Assembly scoring system, there is also a new change that allows players to form a team and challenge members of other teams in the Water and Land Assembly, making the entire water route competition more strategic and competitive.

In this Water and Land Assembly, players can choose their own partners to form teams. If they team up with friends, they can get additional bonuses – the more members in the team, the stronger the bonus.

In this Water Route Assembly, players can freely choose their lineup according to their own situation. If there are three fixed teams, players can bring three pets onto the stage, and pets can use spell skills or physical skills.

During the battle, players can understand the opponent through “spectating” and observe the changes in the opponent’s player and summoning beast status.

It is worth mentioning that although the competition time of the Water and Land Assembly is not long, it is also one of the most content-rich events in the game. Players can check their team’s and teammates’ configurations, equipment, cultivation, and other information at any time in the arena and change the team’s composition at any time.

In addition, the Water and Land Assembly also includes some fun mini-games, such as ghost hunting, catching the ghost thief, and faction competition. These mini-games not only provide more fun for players but also bring unexpected results.

Redefining game competition, Fantasy Westward Journey Water and Land Assembly leading the new generation game trend!

The Water and Land Assembly is the most popular event for players in Fantasy Westward Journey mobile game. It not only showcases rich game content and fun, but also reflects the mutual restraint between professions. Although the Water and Land Assembly has not been officially launched, there are already many new gameplay waiting for us to explore! Below, let me briefly analyze the Water and Land Assembly event for everyone~

Event Time

Tuesday night 20:00-21:00

Participation Conditions

Level ≥ 40, Solo

Event Description

1. The Water and Land Assembly is divided into 5 rounds of competition, and each round lasts for 30 minutes;

2. After each match starts, both sides have a captain, and the system randomly selects two members to enter the arena. Once both teams enter, the current round of the competition will begin;

3. Each member of each team can receive 50 points. The team with higher points wins;

4. During the battle, players cannot carry medicines or use pet skills. When a player dies in the arena, they will automatically revive and enter a new battle;

5. Each Water and Land Assembly match will randomly select a player and form a team with them. Both sides need to kill all opponents within a limited time, otherwise the match will be considered a failure;

6. At the end of the battle, rewards will be distributed based on the total team points. The team with higher points wins in the end.

Water and Land Assembly Rewards

At the end of each match, rewards will be distributed based on the higher or lower points of the two teams (for example, the team with higher points will receive 100 points, and the team with lower points will receive 200 points). If the points are the same, the rewards will be given to the same team;

7. Before the end of each match, the system will give corresponding rewards based on the higher or lower points of each team. For example, if the points are the same, the top four players will receive rewards;

8. Each team can have a maximum of one captain, and the captain can obtain a captain’s treasure chest;

9. Within each team, the captain’s treasure chest can be claimed a maximum of one time;

10. Each team’s captain can obtain a captain’s gift box, and it can only be claimed once;

11. Each team’s captain can obtain a water tornado, and the captain’s gift box can be claimed a second time;

12. Each team’s captain can claim two water tornadoes, but the captain’s gift box can only be claimed for the first time;

13. At the end of the match, rewards will be distributed based on the higher or lower points (if the points are the same, they will be distributed based on the ranking);

14. Each team’s captain can receive a captain’s halo reward, and the captain’s halo can be claimed a maximum of two times;

15. After each Water and Land Assembly match, rewards will be distributed based on the higher or lower total team points (teams with the same points will receive more rewards).

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