Exclusive Guide: Analysis on Druid Talent Points for Leveling in World of Warcraft: Wrath of the Lich King! (Beyond the Norm: New Leveling Approach for WotLK Druid, Full Analysis on Talent Points)

Exclusive Guide: Analysis on Druid Talent Points for Leveling in World of Warcr

Exclusive Guide: Analysis on Druid Talent Points for Leveling in World of Warcraft: Wrath of the Lich King! (Beyond the Norm: New Leveling Approach for WotLK Druid, Full Analysis on Talent Points) I believe that after the release of the Wrath of the Lich King version in the World of Warcraft Classic, everyone already has their own experience in leveling the Druid. So, how should the Druid level up in the latest WotLK version? Below, I will bring you an exclusive guide: Analysis on Druid Talent Points for Leveling in World of Warcraft: Wrath of the Lich King!

Phase One

Phase Two

Phase Three

The experience points for leveling the Druid are similar to normal difficulty, about 10 minutes.

Phase Two

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Beyond the Norm: New Leveling Approach for WotLK Druid, Full Analysis on Talent Points

After playing WotLK for so long, I have a lot of insights and experiences in Druid leveling. Today, I will talk about the thoughts on leveling as a feral Druid.

First, let’s address a few questions:

1. Why not take Naturalist?

The passive effect of Naturalist is that every attack will give yourself a shield that lasts for 10 seconds. This means that as long as you make a normal attack (including skills) within 10 seconds, you can put on this shield for yourself, while also stacking a mark on the opponent. The more marks, the higher the damage. When you stack up to 4 layers of marks, the opponent’s mark will disappear (at this time, the opponent’s mark will disappear).

2. Why not take Spell Resistance? Because when spell marks from mages stack up, it’s very painful. Therefore, spellcasting professions can take equipment that increases their own spell power or spell penetration, while physical professions have to give up some spell damage. If you have equipment with spell resistance, the mage’s damage will be higher, and as a result, your marks will become fragile and unable to output.

3. Why take Frenzy?

The effect of Frenzy is to increase your attack speed and damage, which is very useful for a burst damage class like Druid.

4. Why not increase health as a Feral Warrior?

When the health is low, if there is no Frenzy, then his skills have no meaning.

5. Why not take Chain Lightning?

The damage of Chain Lightning is much lower than Fireball, and you also need to trigger it several times to break the opponent’s armor and cause damage, while reducing the opponent’s health at the same time.

6. Why choose Frenzied Warrior?

Because the effect of Frenzy is the same as having equipment with spell resistance, so the reason we choose a Frenzied Warrior is that Frenzy allows the Frenzied Warrior to obtain more critical strike rate, then combined with the mark of a staff, it can achieve 100% critical strike. Therefore, we should choose Frenzy to achieve higher output.

7. Why not choose Swiftness?

The role of Swiftness is to increase your movement speed and attack speed. Although Swiftness is only 30%, its enhancement for us is very obvious. For example, when we use Whirlwind Slash, if the opponent does not dodge, then we cannot increase our attack speed, which can increase our damage.

8. Why choose Healing Touch?

Healing Touch is currently the only item that can restore the health of our own teammates, and it is also a necessary item for us to fight monsters (although we cannot heal ourselves with Healing Touch now).

9. Why not take Divine Shield?

Because the effect of Divine Shield is the same as Frenzy, it just has an additional opportunity for Holy Healing, but it still needs to be chosen.

10. Why not choose Divine Intervention?

The role of Divine Intervention is to help oneself revive, not to heal oneself. If we want Divine Intervention to revive, then we must ensure our own survival, otherwise, there will be no chance to revive.

11. Why not choose Focused?

Focused can help our teammates recover health, resulting in faster output and providing more damage to ourselves. It can be said to be a godlike existence.

12. Why not choose Vampiric Touch?

Vampiric Touch is actually a divine technique.

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