Ingenious Invincible! T6 Rogue Deck Strategy to Counter Hunters (Lightning Strike! Introduction to T6 Rogue Deck to Master the Hunter’s Winning Tips)

Ingenious Invincible! T6 Rogue Deck Strategy to Counter Hunters (Lightning Stri

Ingenious Invincible! T6 Rogue Deck Strategy to Counter Hunters (Lightning Strike! Introduction to T6 Rogue Deck to Master the Hunter’s Winning Tips) Many players may not be very familiar with this area, so let me introduce the ingenious invincible! T6 Rogue Deck Strategy to Counter Hunters (Lightning Strike! Introduction to T6 Rogue Deck to Master the Hunter’s Winning Tips). Interested players can come and learn about it.

T6 Rogue Deck Introduction:

Lightning Strike! (Learn to use Shadow Step and Phantom Image)

“You are ready”

In the previous version, the win rate of T6 deck has always been high. “Illusionism is a very useful card, but it needs to be used in conjunction with Voidwalker, Concealed Monster, and Stealth Assassin to make this genre even stronger.”

《Dark Archon》

This issue’s theme: Assassin, Assassin, Treasure Nightingale

Event period: January 26th – February 1st

Event content: During the event period, players can receive “massive gold coins” for free by logging into the game. After the event ends, the system will issue corresponding rewards based on the cumulative number of login days: 200 diamonds, 50 gold; 100 money, 150 diamonds.

“The combination of Assassin, Assassin, and Assassin’s combination decks” has brought our Rogue camp from t7 to t8!

[Dark Archon]

“If you are ready”,

This issue’s theme: Assassin

Event period: February 5th to February 15th

Event content: When the event starts, Assassin, Assassin, and Treasure Nightingale will be added to the card pool and enter the card pool. The extraction probability of Assassin and Treasure Nightingale in the card pool will be increased to 3%, and the extraction probability of Assassin and Assassin in the card pool will be increased to 6%; the extraction probability of Treasure Night Crow in the card pool will be increased to 8%; the addition of Assassin and Treasure Nightingale has brought our Rogue lineup from t4 to t8!

[Assassin]

“If you are not ready yet”,

This issue’s theme: Assassin, Assassin, Treasure Nightmare

Event period: March 29th – April 10th

Event content: After the event starts, when you draw the cards “Assassin, Assassin, Treasure Nightmare” from the card pack, Assassin will be added to the card pool. The extraction probability of Assassin and Treasure Nightmare in the card pool will be increased to 4%, and the addition of Assassin and Treasure Nightmare has brought our Rogue camp from t9 to t11.

Lightning Strike! Introduction to T6 Rogue Deck to Master the Hunter’s Winning Tips

Rogues have extremely high popularity in the game. Whether it’s dealing damage or stealing health, they have excellent performance. Today, I will introduce to you the winning tips of the T6 deck for hunters.:

1. Stealth: Deals damage to enemy minions and stuns them for 2 seconds.

This card is a must-have. It can control enemy minions and protect your own characters. It is a good choice. At the same time, if the opponent’s minion is dealt with, you can use Stealth to create distance between you and the opponent. However, if it is removed by the opponent, you cannot use this card.

2. Shadow Step: Summons a shadow minion. The unit gains 1 energy for each attack, up to 3 stacks.

This is a card that is very suitable for rogues. It can consume enemy minions and can also be summoned when the enemy minion’s health is low. At this time, the enemy character will also be consumed by us. In addition, if the enemy uses a spell card, you can use the slowing effect of the Night Blade to slow down the enemy’s movement speed, causing the enemy character to lose a certain amount of health. Therefore, you must protect your own characters.

3. Backstab: Deals 1 damage to the target’s health and 4 damage. Cooldown of 3 times.

This card is the core of the rogue’s deck. Its effect is to deal damage while dealing 4 damage to the enemy character. So, if your enemy character’s health is too high, you can directly deal damage by using Backstab and still deal 4 damage.

4. Lightning Storm: Silences an enemy character and deals 2 damage. Cooldown of 10 times.

This is a core card for rogues because the rogue’s character has high health, it will affect the enemy’s fighting power. Moreover, when you deal damage to your minions, you can also deal damage to the enemy character. It can be said that this is a core card for rogues. As long as you deal damage to your character, you can achieve considerable output. Therefore, when using Lightning Storm, you must pay attention to the enemy’s characters.

5. Conceal: Deals 1 damage to all enemy characters and reduces their health by 2.

This is a core card for rogues. It can deal damage to enemy minions and silence enemy characters, causing the mage’s minions to lose 2 health, resulting in the opponent’s characters being unable to attack, causing great damage. So, you must protect your own characters.

6. Deadly Strike: Deals 4 damage to the enemy hero and 8 damage. Cooldown of 7 seconds.

This is one of the core cards for rogues. It can deal damage to the opponent’s characters and make them lose 2 health, and continue to deal damage. When you deal damage to the opponent’s minion, it can cause 8 damage to the enemy’s minion, so when you deal damage to your character, it’s best not to use this spell blindly.

7. Ambush: Deals 3 damage to any enemy minion and 4 damage. Cooldown of 8 seconds.

This is the main output method for rogues,

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